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SAGE 2007 microDemo
Brought to you by TimmyTech.

Hi.  This is the readme for microSonic.

__CONTROLS__

Arrows: Move
Shift: Jump
Enter: Pause and stuff.


__FAWs (Frequently Asked "Why?"s)__

Q: Why'd you put the Game Gear Sonic within all this Genesis stuff?
A: First off, it's a change from the same old Genesis sprites.  Second, it goes with the name.  Third, it still matches.  And fourth, the unimportant backstory that hasn't been written out has a reason for the existance of "microSonic", as he can obviously be called!

Q: Why isn't this perfectly resembling the original Sonic titles, lacking perfect level design and graphics prowess?
A: Because I am trying to avoid perfectionism, as it causes me to never finish anything.  Plus, there are people out there that are already making "true-to-the-classics" fangames who are much more capable of doing such a thing.  I am also very inept at perfect Sonic level design, so that's probably it too.

Q: Why the heck is this so short?
A: Not just because this is microSonic, but because I have a short attention span and wanted to show what I was up to at SAGE.  The levels are probably all going to be this short, and combined with a small number of planned levels, this could become one of the few finished fangames.

Q: Why all the chiptune music?
A: It matches with the "micro" atmosphere, as if the music were from a Gameboy/Gamegear/insert chippy sounding portable system here.

Q: Why are you so awesome!?
A: You tell me.


__AUTHOR INFO__
This game was made by TimmyTech, formerly known as the late Ksoft Games.  I, Mr. Ksoft am the sole member of TimmyTech.

If you'd like to keep up with mS development, there will be a topic at my forums, The Randomness Message Boards, soon after this is released.  You can get to TRMB at http://www.randomboard.co.nr or http://www.ksoftgames.isamedia.org/randomness.

If you've found a bug or anything, please email me at ksoftgames@gmail.com or instant message me on AIM or Yahoo (I am ksoftgames on both).

Have fun!